What Gems Actually Buy
Two sinks are documented, and they are not the same kind of purchase. One has a printed price on every weapon; the other has no published rate at all.
| Sink | Where it is | What it asks | How it is known |
|---|---|---|---|
| An Awakening bill | Areas → Evolution, the weapon's own requirement list | 200 to 25,000 Gems per weapon, printed as one row beside Coins and materials | Evolution panel, read per weapon |
| Lucky Spins | The Arsenal weapon UI | No rate published; the pity page records the UI taking Gems for spins | Reported by the published guides and the UI, rate unread |
The Material Shop is not on that list: its prices are Coins, from 2,500 for Fine Cloth to 40,000 for a Cursed Finger. No read for this page has opened a store that takes Gems alone, so if you are saving for something that is not an awakening and not a spin, this page cannot tell you where it goes — and neither can any other page this site has read.
Every Gem Price on the Awakening Panels
Sorted cheapest first, because that is the order the bills matter in: a starter kit asks for under 1% of what Silver Calamity asks (200 against 25,000). The full material and Coin side of each row is on the evolution page; this table keeps only the Gem line and where it came from.
| Weapon | Gem row | Where the number comes from |
|---|---|---|
| Rubber Man | 200 | Published recipe table |
| Cosmic Warrior | 200 | Published recipe table |
| Thunder Prodigy | 200 | Published recipe table |
| King's Gambit | 750 | Published recipe table |
| Twisted Agony | 750 | Published recipe table |
| Lights of Divinity | 1,250 | Published recipe table |
| Dragon Eclipse | 1,250 | Published recipe table |
| Immortal Sovereign | 1,250 | Published recipe table |
| Divine Emperor | 1,750 | Published recipe table |
| Cursed King (Sukuna) | 1,750 | Published recipe table |
| Cataclysm (Miyabi) | 3,000 | Two editors agree |
| Astral Blossom | 10,000 | Evolution panel, priced 10K |
| Inferno Prince | 10,000 | Evolution panel, priced 10K |
| Flame Director (Hu Tao) | 10,000 | Evolution panel, x27.4K/10K |
| Void Arbiter | 12,000 | Evolution panel, 8.4M/12K |
| Chisa (Crimson Eclipse) | 13,500 | Creator's on-screen summary, not a panel |
| Absolute Illusion (Aizen) | 15,000 | Evolution panel, 9/9 rows paid |
| Solar Radiance (Cha Hae-In) | 15,000 | Evolution panel, 1.3M/15K |
| Silver Calamity | 25,000 | Published recipe table |
| Mochi Commander | no Gem row printed | Its panel printed materials and 1M Coins only |
| Shadow Monarch | no quantities printed | Three stages named, no counts |
The last two rows are the useful exception: an awakening can be free of Gems, or at least can print no Gem line. Neither is a promise that the bill is cheap — Shadow Monarch's three stages have never been counted on a panel this site has read.
Read the third column as the strength of each number. The panel rows are what the game printed beside your owned count; the published-table rows are editors' readings that may lag a build; the Chisa row is a creator's summary, which is why it sits below the panel rows of the same size.
What Pays Gems Back
Four per-clear payouts are printed on reward strips, and they differ by almost an order of magnitude for roughly the same effort.
| Run | Gems per clear | Coins per clear | Source |
|---|---|---|---|
| Spirit's Bathtub — Nightmare | x450 | $22.4K | Reward strip, 5 October |
| Evil Reflection — Nightmare | x580 | $29K | Reward strip, 18 October |
| Shadow Gate — Nightmare, S rank | 1,278 | $124,323 | Victory screen, 14 October |
| Tidal High Rise — Nightmare, full clear | 3,900 | $392.41K | Victory screen, 18 October |
All four are payouts rather than chances: they land whether or not the mode's rare drop does. That makes them the wrong thing to optimise if the unit is what you are after, and the right thing to optimise if the counter is what you are funding.
The free route is worth more than any of them. Two code lines are listed at 10,000 Gems each and two more at 5,000, so a new account can cover a Lyth awakening before it clears a single raid. Those lines are not all the same kind of reading — some come from the in-game Codes window, others from code lists — so the codes page is where to check a row before you count on it.
Turning a Bill Into Runs
The four numbers above answer the question a bill actually raises: how long is this. Divide the Gem row by the payout and round up.
| Bill | Spirit's Bathtub (450) | Evil Reflection (580) | Shadow Gate (1,278) | Tidal High Rise (3,900) |
|---|---|---|---|---|
| 200 — starter kit | 1 clear | 1 clear | 1 clear | 1 clear |
| 10,000 — Lyth | 23 clears | 18 clears | 8 clears | 3 clears |
| 15,000 — Celestial-tier unit | 34 clears | 26 clears | 12 clears | 4 clears |
| 25,000 — Silver Calamity | 56 clears | 44 clears | 20 clears | 7 clears |
The clear count is not the clock. A recorded Tidal High Rise clear runs 07:42, so seven of them is under an hour of play; a Shadow Gate run is a fight with its own length, and the Spirit's Bathtub solo clear read for this site finished at 03:26, which makes it the fastest of the four per clear but the slowest per gem.
Two caps sit on top of that arithmetic. Raid attempts are limited — the leveling page says so and no panel read here prints the number — so a raid route is bounded by attempts per session, not by patience. And Gems are not the only row on the bill: each of these awakenings also asks for 1M to 8M Coins and four to nine material rows, so funding the Gem line while the material line is empty buys nothing.
What This Page Has Not Read
- The Gems-to-Lucky-Spins rate. The pity page records the Arsenal taking Gems for spins and calls it the route to use last; no reading anywhere in this site prints how many Gems one spin costs.
- Whether a Gem-only store exists. The Material Shop takes Coins. Nothing else has been opened.
- What a Gem pack contains in Gems. The Robux store publishes pack names and prices (79 to 2,599 Robux) and no amounts; the gamepasses page keeps that line unquantified on purpose.
- Whether the strips that print ‘crystals’ are counting Gems. One Tidal High Rise strip prints
x55 crystalsand another victory prints500 crystals; no panel read here equates the two words, so this page does not add them together. - Whether every number above still holds. Two raid strips were re-tuned inside a single day in October, which is why each row above carries the date it was read rather than a version label.