What Void Arbiter Is, and Why Three Names Show Up
The game does not print one name for this kit. The TRIALS → Classes card prints Void Arbiter. The EVOLUTION panel prints Ye-0, on both the Unawakened card and the Awakened card. Players and creators say Ye Shunguang, and the Update 3 log lists character names among the Trials rewards instead of kit names. The bridge between them is creator titles, a third-party page and the sword the card's artwork holds, not a single panel that prints both.
Two things about the kit are read rather than inferred. Its rarity chip on the Classes card reads LYTH, the same tier as the other three Trials kits. And it has no banner row and no craft step: you reach a floor, and a qualifying clear pays the unit out.
The second form is what people are actually talking about when they say the kit changes. The ultimate does not only add a burst; it puts the kit into a transformed state where the basic attack becomes wide crescent slashes, which is why the weapons catalogue describes it as a second combat form.
How to Get It: Read the Card, Not the Video Title
The number you need is printed on one card, so the first five minutes go to reading it rather than to a climb:
- Open Create Lobby and pick Trials. The screen subtitle reads
Floor rewards, the season leaderboard and the units you can earn. - Press the Classes button at the top right. Four Lyth kits sit under it.
- Find Void Arbiter and read the line under the name. In the frame read for this page it reads
Clear Floor 325 solo or co-op, and that same frame shows the other three cards at 50, 75 and 125. - Note the party line. This card is one of the two that accept either shape, which is why the solo question keeps coming up around this kit.
- Clear a floor at or above the number on your card.
- Take the unit when the run ends. It arrives in a
NEW UNITwindow with a slot row and aKeep in Storagebutton, and the warning under the slots says a unit already in that slot is replaced and loses its trait. The Trials guide describes the same window on the other three cards.
The floor is also the part of this kit that sources disagree about, so it gets its own row further down. Nothing read here shows a second requirement such as a key item, a currency or a party size.
The Awakening Bill: 25 / 30 / 50, 5M Coins, 12K Gems
Owning the kit is the cheap half. The EVOLUTION panel reads Requirements 5/5 and prints your owned count beside each required quantity, so the five rows can be read straight off a recording:
| Requirement | Amount | Read on |
|---|---|---|
| First icon row | 25 | Evolution panel, x1194/25 |
| Second icon row, Soul Fragment | 30 | Evolution panel, x116/30, tooltip reads Soul Fragment |
| Third icon row | 50 | Evolution panel, x97/50 |
| Coins | 5,000,000 | Evolution panel, 21.3M / 5M |
| Gems | 12,000 | Evolution panel, 8.4M / 12K |
Only the second row is named on the panel: hovering it prints Soul Fragment. The first and third rows are icons, and the names used in the table on the evolution page, Fine Cloth and Magic Pendant, come from a published recipe table rather than from this screen.
Five rows is also the count the panel prints, which is a useful cross-check: three ingredient rows plus coins plus gems is five, so no row is hidden below the fold. Two lines under the rows read Unlock ultimate skill, and the banner that follows the Evolve Character press reads You unlocked an Ultimate!
What the Kit Does
The recordings read for this page are 360p, so the shapes below are what the frames show rather than a skill list with names and multipliers:
| Input | What the frames show |
|---|---|
| Basic attack | A sword chain that ends in a forward sweep; in the transformed state it becomes wide crescent slashes |
| Skill 1 | A dashing slash that leaves a ring of red light at the point of impact |
| Skill 2 | A charging strike that drops a column of light and bursts outward |
| Skill 3 | A multi-hit blade dash that tracks the target and leaves purple trails behind the character |
| Ultimate | A cutscene, then the transformed state with the changed basic attack |
What is deliberately missing is every number. The figures beside the skill icons count down during a fight, which makes them remaining cooldowns rather than base values, and no panel with base cooldowns or damage multipliers was legible in any recording read here.
Where the Sources Disagree
Three points are in dispute, and each is written here with the side that has a screen behind it first.
The floor. The Classes frame reads Clear Floor 325 solo or co-op. Creator video titles say otherwise: one is titled around obtaining the kit after 200 floors and another markets a solo climb up to floor 200, and a third-party page prints Floor 200. No frame read for this page shows 200 on the card, and none of those recordings shows the card at all, so 325 stays as the panel reading and 200 stays as a claim to check on your own screen.
The i-frames. One creator calls the kit an i-frame machine and says it can be macroed, while the other says it has no i-frames and loses a Floor 202 attempt at 00:03:10. Both are single-account experience. The frames do show an I-FRAMES row in the combat HUD while skills play, so the row exists; whether its coverage is enough to stand in a boss fight is not settled by anything read here.
Skill 3. The same creator who lost the attempt says skill 3 shifts the character off target and recommends dropping it in fast runs. That is one player's complaint about one patch, not a panel reading.
Is It Worth Building
There is no damage-panel reading for this kit in any recording reviewed here, so this page will not rank it. What can be compared is cost and route.
Against the other Trials cards, this is the longest climb: 325 against 125 for Inferno Prince, 75 for Astral Blossom and 50 for Silver Calamity. Its awakening bill is the middle one of the four: 5,000,000 coins and 12,000 gems is five times Inferno Prince's 1,000,000 and 10,000, and a quarter of Silver Calamity's 20,000,000 and 25,000.
So the useful question is not whether the kit is strong but what you are short of. If you already clear the floors you play and your problem is a burst window, the transformed basic attack is the part you are buying. If your problem is surviving, this page has no evidence that the kit fixes it, and the two creators above disagree on exactly that point. If you are still farming your first damage weapon, the 325 climb and 5,000,000 coins are the expensive way round: the same materials appear on cheaper recipes, so read the evolution page before spending.
What Is Still Unconfirmed
Six points stay open, and each one is written so you can settle it on your own screen rather than take a number from here.
- The floor target. The panel frame reads 325 and the creator titles and a third-party page say 200. Open Trials, pick Classes and read the card in front of you before a long climb.
- Whether the first qualifying clear always awards the unit. No recording read here shows the
NEW UNITwindow for this kit, so the award itself is unread. - Two of the three ingredient names. Only Soul Fragment is named on the panel.
- Base cooldowns and damage multipliers. Not legible in any recording, and no tooltip was read.
- The second ultimate. One creator says the kit has a second ultimate that needs a hard condition; no frame shows it, so this page does not describe one.
- How long the transformed state lasts. The state is visible because the basic attack changes, but the label and its timer are not readable at this recording's resolution.
What to Do First
The order below is cheapest first, so nothing expensive starts before the free checks are done.
- Open Trials, then Classes, and read the Void Arbiter card on your own screen. That settles the floor and the party line in one look.
- Clear one unit slot before the run, or plan to press Keep in Storage. The award replaces whatever sits in the slot you pick, trait included.
- Play the kit unawakened first. Three skills and a basic attack are already the kit; the ultimate is what the five-row bill buys.
- Bank the coins and gems last. 5,000,000 coins and 12,000 gems arrive from modes you already run, while 30 Soul Fragment decides how long the awakening actually takes.
- Take the bill to the evolution page and compare it with the other Lyth recipes before you commit the Soul Fragments, because the same material appears on cheaper rows.